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Products · 2 teams · real-time

Game theory. The Dilemma

Trust pays — for as long as you are trusted. Each round two teams choose simultaneously: keep their word, or take more right now.

To run a match

Two teams of two to six, one facilitator, twenty minutes. Every player needs a phone; the facilitator needs a screen everyone can see.

  1. 01

    Open a room — the code appears at once.

  2. 02

    Give the code to both teams. They join from their phones and take sides A and B.

  3. 03

    Open each round from your console. The teams choose at the same time and see nothing until the round closes.

The rules

  • Seventeen rounds. Each round a team picks one of two: share or steal.
  • Both shared — three points each. Both stole — one each.
  • One steals while the other shares — five points to the taker, none to the trusting side.
  • The server keeps score. A round cannot be replayed: choices surface only after both sides have made them.